![Unity URP - Batching GPU instanced objects with same material/mesh not working - Game Development Stack Exchange Unity URP - Batching GPU instanced objects with same material/mesh not working - Game Development Stack Exchange](https://i.stack.imgur.com/Qmpaz.jpg)
Unity URP - Batching GPU instanced objects with same material/mesh not working - Game Development Stack Exchange
![CodeParade on Twitter: "Finally figured out how to convert all my shaders to use GPU Instancing in Unity. There's a huge performance boost, and it could allow Hyperbolica to run on much CodeParade on Twitter: "Finally figured out how to convert all my shaders to use GPU Instancing in Unity. There's a huge performance boost, and it could allow Hyperbolica to run on much](https://pbs.twimg.com/media/E6zp606UYAMhJm2.png)
CodeParade on Twitter: "Finally figured out how to convert all my shaders to use GPU Instancing in Unity. There's a huge performance boost, and it could allow Hyperbolica to run on much
Experiments with Instancing and other methods to render massive numbers of skinned Meshes - Unity Forum
![Hello! Any optimization tips? I expected more FPS on this simple scene. I have GTX 1650 and Intel Core i5. : r/Unity3D Hello! Any optimization tips? I expected more FPS on this simple scene. I have GTX 1650 and Intel Core i5. : r/Unity3D](https://external-preview.redd.it/hE8KMFQhgJk3YhX8jNiYdWhBEkYT9QhQFxZvPOVfeWs.png?format=pjpg&auto=webp&s=5a1834a446d9b9a4596aeea86f4248e4282c7180)